Scrum Estimation Techniques: Choose the Right Approach
Scrum teams use various estimation techniques to size Product Backlog items. Each technique has strengths suited to different situations. The key is selecting an approach that works for your team's context and maturity level.
Quick Answer: Estimation Techniques Comparison
| Technique | Best For | Speed | Accuracy |
|---|---|---|---|
| Planning Poker | New teams, complex items | Slow | High |
| T-Shirt Sizing | Quick rough estimates | Fast | Medium |
| Affinity Estimation | Large backlogs | Very Fast | Medium |
| Story Points | Relative sizing with numbers | Medium | High |
| Relative Estimation | Comparing items to each other | Fast | Medium-High |
| Ideal Days | Time-based relative sizing | Medium | Medium |
| Fibonacci Sequence | Sizing scale | N/A | High |
Planning Poker
The most popular estimation technique in Scrum. Team members simultaneously reveal cards with their estimates, then discuss differences to reach consensus.
How It Works:
- Product Owner presents a Product Backlog item
- Team discusses and asks clarifying questions
- Each team member selects a card privately
- All cards revealed simultaneously
- High and low estimators explain their reasoning
- Team re-estimates until consensus is reached
Best for: Teams learning to estimate, complex or uncertain items, building shared understanding.
T-Shirt Sizing
A quick, intuitive approach using t-shirt sizes (XS, S, M, L, XL, XXL) instead of numbers.
Benefits:
- Non-technical stakeholders understand easily
- Removes the illusion of precision
- Very fast for initial sizing
Best for: Initial backlog sizing, roadmap planning, quick categorization.
Affinity Estimation
Also called "bucket estimation" - rapidly sort items into groups based on relative size.
How It Works:
- Place reference items at different size levels
- Team silently places items next to similar-sized work
- Discuss and adjust any disagreements
- Convert groups to story points if needed
Best for: Sizing a large backlog quickly, newly formed teams, initial release planning.
Story Points
The most widely used unit for relative estimation. Story points measure the overall effort considering complexity, uncertainty, and volume of work.
Key Characteristics:
- Abstract unit - not tied to hours or days
- Uses Fibonacci-like scales (1, 2, 3, 5, 8, 13, 21)
- Team-specific - points are not comparable across teams
- Improves forecasting through velocity tracking
Best for: Sprint Planning, velocity-based forecasting, mature Scrum teams.
Relative Estimation
The foundational concept behind all Agile estimation - comparing items to each other rather than estimating in absolute terms.
Why It Works:
- Humans are better at comparing than absolute measurement
- Faster and more consistent than time-based estimates
- Reduces anchoring bias and estimation pressure
Best for: Teams transitioning from waterfall, understanding estimation philosophy.
Ideal Days
An estimation unit representing one full day of uninterrupted, focused work on a single task - no meetings, no emails, no context switching.
Key Concept:
- 1 ideal day ≠ 1 calendar day (typically 1 ideal day = 1.5-2 calendar days)
- Uses a "focus factor" to convert to calendar time
- More intuitive for stakeholders than story points
Best for: Teams new to relative estimation, stakeholder communication, transition from hour-based estimates.
The Fibonacci Sequence
Not a technique itself, but the most common scale used for story points: 1, 2, 3, 5, 8, 13, 21...
Why Fibonacci?
- Gaps increase with size, reflecting greater uncertainty
- Prevents false precision for large items
- Forces choice between distinct values
Explore each technique in detail below to find the best fit for your team.
Scrum Planning and Estimation - Estimation Techniques
Planning PokerT-Shirt SizingAffinity EstimationStory PointsRelative EstimationIdeal DaysFibonacci SequenceSummary
Scrum Planning and
Estimation - Estimation Techniques